
However, without cheating, it is possible to get only "Hardcore Survival". Technically, Hardcore is a game mode modifier rather than a game mode. In this mode, which plays in the same way as Survival mode, the difficulty level is permanently set to "Hard", and when the player dies, they must either delete the map or permanently switch to Spectator mode, effectively preventing them from interacting with the world ever again. This feature is exclusive to Java Edition. In Bedrock Edition, the gamemode can also be changed by quitting the world, going to Edit World, tapping either Creative or Survival, and then returning to the game if cheats are enabled. In Java Edition, a player with operator permissions on a server or cheats enabled is able to open a GUI by pressing F3 and F4, which then allows the player to cycle through the four available gamemodes available with / gamemode by pressing F4. For example, / gamemode creative puts the player into Creative mode. The command / gamemode can be used to switch between these (except Hardcore, as it cannot be set using commands). This knowledge allows hacking to change game modes by editing the world's level.dat. Hardcore is Survival with the addition of hardcore=1 (a normal world uses hardcore=0 instead). In the level.dat file, Survival mode is gametype=0, Creative is gametype=1, Adventure is gametype=2, and Spectator is gametype=3. The " demo mode" is Survival with the -demo attribute, which defines if the game is from a trial version or not. Minecraft has 5 gamemodes: Survival, Creative, Adventure, Spectator and Hardcore. For the command, see Commands/gamemode.Īnimation summarizing the game modes in Java Edition.
